Goes with
Not An Island Game
All living things are connected in very deep ways. No one is an Island by themselves. When something good is done, everyone gains & when something harmful is done, we all lose out, with more troubles & a loss of precious Life Force. This game thus nurtures imagination, listening, self-expression, collaboration & clear thinking, using a story-telling format.
The setting is Science Fictional, the issues everyday & real, tackled with role-playing, values discussions, dialoguing, problem solving as well as creative writing.
Adaptable to any group situation. Lots of replay value!
Includes: 55 situation cards; 55 resource cards; 6 life force markers; 2 booklets of scenarios; rules for basic, medium and hard levels of play.
Ages: 10 to adult
4-15 players
The setting is Science Fictional, the issues everyday & real, tackled with role-playing, values discussions, dialoguing, problem solving as well as creative writing.
Adaptable to any group situation. Lots of replay value!
Includes: 55 situation cards; 55 resource cards; 6 life force markers; 2 booklets of scenarios; rules for basic, medium and hard levels of play.
Ages: 10 to adult
4-15 players