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{"id":4056017025,"title":"Smart Guidance DVD and Lesson Plan Guide","handle":"smart-guidance-dvd-and-lesson-plan-guide","description":"\u003cb\u003eInteractive, Topic-Based Lessons For Digital White Boards and Computers\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eGet ready to energize, excite, and engage your students for learning with these 10 new \"SMART\" GUIDANCE lessons. The interactive, topic-based lessons can be used on digitalized white boards and computers and include: \u003cul\u003e\n\u003cli\u003eWhere Do Feelings Come From?\u003c\/li\u003e\n\u003cli\u003eUmbrella of Self-Confidence\u003c\/li\u003e\n\u003cli\u003eTrue Friends Are Treasures\u003c\/li\u003e\n\u003cli\u003eBecome Wise to Bully Behavior\u003c\/li\u003e\n\u003cli\u003eProblem Solving with the STOP, THINK, and DO Method\u003c\/li\u003e \u003cli\u003eGet in the Game with Good Sportsmanship\u003c\/li\u003e\n\u003cli\u003eLet's Get Organized!\u003c\/li\u003e\n\u003cli\u003eUse your T.O.E.S. To Help with Homework!\u003c\/li\u003e \u003cli\u003eSetting Goals for Success\u003c\/li\u003e\n\u003cli\u003eThe Road to Your Future Starts Now\u003c\/li\u003e\n\u003c\/ul\u003eIncluded is a DVD of the interactive lessons along with a facilitator's lesson plan guide and follow-up reproducibles. Get ready, set, and engaged for learning!","published_at":"2016-02-03T02:50:51-05:00","created_at":"2016-02-03T02:50:52-05:00","vendor":"vendor-unknown","type":"Product Type:,Topic:,Hidden Categories:,Age:,What's New?:","tags":["Behavior Management","Bullying\/Teasing","Elementary School (Ages 5-11)","Feelings\/Emotions","Group Therapy","Middle School (Ages 11-14)","NEW Books\/ Media","Professional Resources","Ready-To-Use Programs","Resource Materials for Professionals (Aiding: Ages 11-14)","Resource Materials for Professionals (Aiding: Ages 5-11)","School Counseling Old","School Success \u0026 Motivation","Self-Esteem \u0026 Confidence","Social Skills"],"price":4945,"price_min":4945,"price_max":4945,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":11759332865,"title":"Default","option1":"Default","option2":null,"option3":null,"sku":"APA040","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Smart Guidance DVD and Lesson Plan Guide","public_title":null,"options":["Default"],"price":4945,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"deny","barcode":"","requires_selling_plan":false,"selling_plan_allocations":[],"quantity_rule":{"min":1,"max":null,"increment":1}}],"images":["\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-guidance-dvd.jpeg?v=1454485852"],"featured_image":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-guidance-dvd.jpeg?v=1454485852","options":["Title"],"media":[{"alt":"Smart Guidance DVD and Lesson Plan Guide","id":69919932482,"position":1,"preview_image":{"aspect_ratio":0.774,"height":323,"width":250,"src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-guidance-dvd.jpeg?v=1454485852"},"aspect_ratio":0.774,"height":323,"media_type":"image","src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-guidance-dvd.jpeg?v=1454485852","width":250}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"\u003cb\u003eInteractive, Topic-Based Lessons For Digital White Boards and Computers\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eGet ready to energize, excite, and engage your students for learning with these 10 new \"SMART\" GUIDANCE lessons. The interactive, topic-based lessons can be used on digitalized white boards and computers and include: \u003cul\u003e\n\u003cli\u003eWhere Do Feelings Come From?\u003c\/li\u003e\n\u003cli\u003eUmbrella of Self-Confidence\u003c\/li\u003e\n\u003cli\u003eTrue Friends Are Treasures\u003c\/li\u003e\n\u003cli\u003eBecome Wise to Bully Behavior\u003c\/li\u003e\n\u003cli\u003eProblem Solving with the STOP, THINK, and DO Method\u003c\/li\u003e \u003cli\u003eGet in the Game with Good Sportsmanship\u003c\/li\u003e\n\u003cli\u003eLet's Get Organized!\u003c\/li\u003e\n\u003cli\u003eUse your T.O.E.S. To Help with Homework!\u003c\/li\u003e \u003cli\u003eSetting Goals for Success\u003c\/li\u003e\n\u003cli\u003eThe Road to Your Future Starts Now\u003c\/li\u003e\n\u003c\/ul\u003eIncluded is a DVD of the interactive lessons along with a facilitator's lesson plan guide and follow-up reproducibles. Get ready, set, and engaged for learning!"}
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{"id":4055855169,"title":"Smart Sharks Art of the Deal: CONFLICT RESOLUTION Tips Card Game","handle":"smart-sharks-art-of-the-deal-conflict-resolution-tips-card-game","description":"\u003cb\u003eHelps Players Learn Strategic and Respectful Ways for RESOLVING CONFLICTS Effectively\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eBased on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over.\u003cbr\u003e\u003cbr\u003eThe game teaches players how to strive for win-win solutions where both parties to the conflict achieve many of their goals. A color foldout is included that summarizes \"fair\" tactics, which will help resolve conflicts and \"unfair\" tactics which are likely to increase conflicts. Players diagnose the use of \"unfair\" tactics in the cards and practice applying the \"fair\" tactics to the scenarios in the cards. \u003cbr\u003e\u003cbr\u003eComes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e","published_at":"2016-02-03T02:35:39-05:00","created_at":"2016-02-03T02:35:41-05:00","vendor":"vendor-unknown","type":"Hidden Categories:,Product Type:,Age:,Topic:,What's New?:","tags":["All NEW Products (A-Z)","All Therapeutic Games (A-Z)","Anger Management","Conflict Resolution Games","Middle School (Ages 11-14)","NEW for Ages 11-14","NEW Games 2014","School Counseling Old","Social Skills","Therapeutic Games","Therapeutic Games (Ages 11-14)","Therapy Card Games"],"price":1345,"price_min":1345,"price_max":1345,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":11759147905,"title":"Default","option1":"Default","option2":null,"option3":null,"sku":"GCF201","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Smart Sharks Art of the Deal: CONFLICT RESOLUTION Tips Card Game","public_title":null,"options":["Default"],"price":1345,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"deny","barcode":"","requires_selling_plan":false,"selling_plan_allocations":[],"quantity_rule":{"min":1,"max":null,"increment":1}}],"images":["\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-the-art-of-the-deal-conflict-resolution.jpeg?v=1454484941"],"featured_image":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-the-art-of-the-deal-conflict-resolution.jpeg?v=1454484941","options":["Title"],"media":[{"alt":"Smart Sharks Art of the Deal: CONFLICT RESOLUTION Tips Card Game","id":69904367682,"position":1,"preview_image":{"aspect_ratio":1.0,"height":1000,"width":1000,"src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-the-art-of-the-deal-conflict-resolution.jpeg?v=1454484941"},"aspect_ratio":1.0,"height":1000,"media_type":"image","src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-the-art-of-the-deal-conflict-resolution.jpeg?v=1454484941","width":1000}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"\u003cb\u003eHelps Players Learn Strategic and Respectful Ways for RESOLVING CONFLICTS Effectively\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eBased on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over.\u003cbr\u003e\u003cbr\u003eThe game teaches players how to strive for win-win solutions where both parties to the conflict achieve many of their goals. A color foldout is included that summarizes \"fair\" tactics, which will help resolve conflicts and \"unfair\" tactics which are likely to increase conflicts. Players diagnose the use of \"unfair\" tactics in the cards and practice applying the \"fair\" tactics to the scenarios in the cards. \u003cbr\u003e\u003cbr\u003eComes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e"}
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{"id":4055854145,"title":"Smart Sharks Dive into SOCIAL NETWORKING: Netiquette Essentials Card Game","handle":"smart-sharks-dive-into-social-networking-netiquette-essentials-card-game","description":"\u003cb\u003eThis Card Game Teaches Safe and Respectful Techniques While Using Social Media Sites\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eBased on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over. \u003cbr\u003e\u003cbr\u003eThe perceived safety of the computer causes significant disinhibition of foolish, mean, self-defeating, and risky behavior. This game will help teach children to use Facebook, Twitter, and other social networking sites responsibly. A set of guidelines is outlined on a color foldout, and players practice applying these guidelines to realistic situations which are likely to be encountered on the social networking scene.\u003cbr\u003e\u003cbr\u003eComes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e","published_at":"2016-02-03T02:35:32-05:00","created_at":"2016-02-03T02:35:33-05:00","vendor":"vendor-unknown","type":"Hidden Categories:,Product Type:,Topic:,Age:,What's New?:","tags":["All NEW Products (A-Z)","All Therapeutic Games (A-Z)","Middle School (Ages 11-14)","NEW for Ages 11-14","NEW Games 2014","School Counseling Old","Social Skills","Social Skills Games","Teen Issues","Therapeutic Games","Therapeutic Games (Ages 11-14)","Therapy Card Games"],"price":1345,"price_min":1345,"price_max":1345,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":11759146689,"title":"Default","option1":"Default","option2":null,"option3":null,"sku":"GCF203","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Smart Sharks Dive into SOCIAL NETWORKING: Netiquette Essentials Card Game","public_title":null,"options":["Default"],"price":1345,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"deny","barcode":"","requires_selling_plan":false,"selling_plan_allocations":[],"quantity_rule":{"min":1,"max":null,"increment":1}}],"images":["\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-dive-into-social-networking-netiquette-essentials.jpeg?v=1454484933"],"featured_image":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-dive-into-social-networking-netiquette-essentials.jpeg?v=1454484933","options":["Title"],"media":[{"alt":"Smart Sharks Dive into SOCIAL NETWORKING: Netiquette Essentials Card Game","id":69904302146,"position":1,"preview_image":{"aspect_ratio":1.0,"height":1000,"width":1000,"src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-dive-into-social-networking-netiquette-essentials.jpeg?v=1454484933"},"aspect_ratio":1.0,"height":1000,"media_type":"image","src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-dive-into-social-networking-netiquette-essentials.jpeg?v=1454484933","width":1000}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"\u003cb\u003eThis Card Game Teaches Safe and Respectful Techniques While Using Social Media Sites\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eBased on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over. \u003cbr\u003e\u003cbr\u003eThe perceived safety of the computer causes significant disinhibition of foolish, mean, self-defeating, and risky behavior. This game will help teach children to use Facebook, Twitter, and other social networking sites responsibly. A set of guidelines is outlined on a color foldout, and players practice applying these guidelines to realistic situations which are likely to be encountered on the social networking scene.\u003cbr\u003e\u003cbr\u003eComes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e"}
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{"id":4055853313,"title":"Smart Sharks Hang in There: RESILIENCE Card Game","handle":"smart-sharks-hang-in-there-resilience-card-game","description":"Based on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over. This card game teaches players that resilience is one of the crucial character strengths needed for success in school, sports, career and life in general. By learning from past mistakes instead of allowing failure to take over, players will learn key strategies to persevere - creating greater self-esteem and confidence.\u003cbr\u003e\u003cbr\u003ePlayers will learn that everyone can acquire new skills and strategies to become more resilient. They will learn how resiliency facilitates meeting goals and challenges as well as specific skills for maintaining the motivation to bounce back after temporary setbacks. \u003cbr\u003e\u003cbr\u003eComes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game. \u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e","published_at":"2016-02-03T02:35:26-05:00","created_at":"2016-02-03T02:35:28-05:00","vendor":"vendor-unknown","type":"Hidden Categories:,Product Type:,Topic:,Age:,What's New?:","tags":["All NEW Products (A-Z)","All Therapeutic Games (A-Z)","Middle School (Ages 11-14)","NEW for Ages 11-14","NEW Games 2014","School Counseling Old","School Success \u0026 Motivation","Self-Esteem \u0026 Confidence","Self-Esteem Games","Stress Management","Therapeutic Games","Therapeutic Games (Ages 11-14)","Therapy Card Games"],"price":1345,"price_min":1345,"price_max":1345,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":11759145921,"title":"Default","option1":"Default","option2":null,"option3":null,"sku":"GCF205","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Smart Sharks Hang in There: RESILIENCE Card Game","public_title":null,"options":["Default"],"price":1345,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"deny","barcode":"","requires_selling_plan":false,"selling_plan_allocations":[],"quantity_rule":{"min":1,"max":null,"increment":1}}],"images":["\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-hang-in-there-resilience.jpeg?v=1454484928"],"featured_image":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-hang-in-there-resilience.jpeg?v=1454484928","options":["Title"],"media":[{"alt":"Smart Sharks Hang in There: RESILIENCE Card Game","id":69904236610,"position":1,"preview_image":{"aspect_ratio":1.0,"height":1000,"width":1000,"src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-hang-in-there-resilience.jpeg?v=1454484928"},"aspect_ratio":1.0,"height":1000,"media_type":"image","src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-hang-in-there-resilience.jpeg?v=1454484928","width":1000}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"Based on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over. This card game teaches players that resilience is one of the crucial character strengths needed for success in school, sports, career and life in general. By learning from past mistakes instead of allowing failure to take over, players will learn key strategies to persevere - creating greater self-esteem and confidence.\u003cbr\u003e\u003cbr\u003ePlayers will learn that everyone can acquire new skills and strategies to become more resilient. They will learn how resiliency facilitates meeting goals and challenges as well as specific skills for maintaining the motivation to bounce back after temporary setbacks. \u003cbr\u003e\u003cbr\u003eComes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game. \u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e"}
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{"id":4055852993,"title":"Smart Sharks LEADERSHIP: It's NOT for Guppies Card Game","handle":"smart-sharks-leadership-its-not-for-guppies-card-game","description":"\u003cb\u003eHelping Players Improve Their LEADERSHIP Skills\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eBased on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over. This card game will help players improve their leadership skills and develop an understanding for the key concepts in becoming a good leader.\u003cbr\u003e\u003cbr\u003eGood leaders focus on moving the group towards accomplishing their goals and keeping the group members highly motivated. This game teaches those critical skills. Leadership skills taught in the game are outlined on a color foldout. Players apply these skills to specific, realistic scenarios provided on the cards.\u003cbr\u003e\u003cbr\u003e Comes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e","published_at":"2016-02-03T02:35:23-05:00","created_at":"2016-02-03T02:35:25-05:00","vendor":"vendor-unknown","type":"Hidden Categories:,Product Type:,Topic:,Age:,What's New?:","tags":["All NEW Products (A-Z)","All Therapeutic Games (A-Z)","Middle School (Ages 11-14)","NEW for Ages 11-14","NEW Games 2014","School Counseling Old","School Success \u0026 Motivation","Social Skills","Social Skills Games","Therapeutic Games","Therapeutic Games (Ages 11-14)","Therapy Card Games"],"price":1345,"price_min":1345,"price_max":1345,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":11759145601,"title":"Default","option1":"Default","option2":null,"option3":null,"sku":"GCF206","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Smart Sharks LEADERSHIP: It's NOT for Guppies Card Game","public_title":null,"options":["Default"],"price":1345,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"deny","barcode":"","requires_selling_plan":false,"selling_plan_allocations":[],"quantity_rule":{"min":1,"max":null,"increment":1}}],"images":["\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-leadership-it_s-not-for-guppies.jpeg?v=1454484925"],"featured_image":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-leadership-it_s-not-for-guppies.jpeg?v=1454484925","options":["Title"],"media":[{"alt":"Smart Sharks LEADERSHIP: It's NOT for Guppies Card Game","id":69904203842,"position":1,"preview_image":{"aspect_ratio":1.0,"height":1000,"width":1000,"src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-leadership-it_s-not-for-guppies.jpeg?v=1454484925"},"aspect_ratio":1.0,"height":1000,"media_type":"image","src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-leadership-it_s-not-for-guppies.jpeg?v=1454484925","width":1000}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"\u003cb\u003eHelping Players Improve Their LEADERSHIP Skills\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eBased on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over. This card game will help players improve their leadership skills and develop an understanding for the key concepts in becoming a good leader.\u003cbr\u003e\u003cbr\u003eGood leaders focus on moving the group towards accomplishing their goals and keeping the group members highly motivated. This game teaches those critical skills. Leadership skills taught in the game are outlined on a color foldout. Players apply these skills to specific, realistic scenarios provided on the cards.\u003cbr\u003e\u003cbr\u003e Comes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e"}
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{"id":4055851969,"title":"Smart Sharks Set of 6 Card Games","handle":"smart-sharks-set-of-6-card-games","description":"A series of challenging and fun card games for middle school students covering the important areas of social networking, anger, leadership, stress, conflict resolution, and resilience. Based on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over. These games use six different \"smart\" sharks to deliver the skill sets in an effective way that middle-schoolers can relate to. The scenario based cards represent the typical issues faced by middle school students on a daily basis. These games are a must have for middle-school aged children trying to deal with the demands of their peer group and challenges in school and after-school activities. Each game comes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eSet includes one each of the following card games:\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eArt of the Deal: CONFLICT RESOLUTION Tips\u003c\/b\u003e\u003cbr\u003eHelps players learn strategic and respectful ways for resolving conflicts effectively. This game teaches players how to strive for win-win solutions where both parties to the conflict achieve many of their goals. This game comes with a color foldout that summarizes tactics that are fair (likely to resolve conflicts) and tactics that are unfair (likely to exacerbate conflicts). Players diagnose the use of unfair tactics in the cards and practice applying the fair tactics to the scenarios in the cards.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eLEADERSHIP: It's NOT for Guppies\u003c\/b\u003e\u003cbr\u003e Will help players improve their leadership skills and develop an understanding for the key concepts in becoming a good leader. Good leaders focus on moving the group towards accomplishing their goals and keeping the group members motivated. This game teaches those critical skills. Leadership skills taught in the game are outlined on a color foldout. Players apply these skills to specific, realistic scenarios found on the cards.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eDive into SOCIAL NETWORKING: Netiquette Essentials\u003c\/b\u003e \u003cbr\u003eDesigned to teach players safe and respectful techniques while using social media sites. The perceived safety of the computer causes significant disinhibition of foolish, mean, self-defeating, and risky behavior. This game will help to teach kids to use Facebook, Twitter, and other social networking sites responsibly. A set of guidelines is outlined on a color foldout, and players practice applying these guidelines to realistic situations likely to be encountered on the social networking scene.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eSTRESS Can Mess with You\u003c\/b\u003e\u003cbr\u003eHelps players learn to deal with stressful situations that are common in the middle school years. Shifting friendships, the start of dating, as well as financial problems at home can cause a great deal of stress. This game focuses on rational thinking and problem solving to alleviate stress and anxiety. Players also practice stress reduction techniques such as self-talk and relaxation techniques. Players will read the scenario cards, identify the areas that may cause them stress, and improve their ability to cope with stress by using the guidelines that are included in the game.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTake a Chomp Out of ANGER\u003c\/b\u003e\u003cbr\u003eWill help players learn to understand the feelings behind their anger and will help them to deal with anger in an appropriate way. Players learn a set of anger control skills which are outlined on a color foldout. Skills include ways of delaying a response in order to give time to think and problem solving skills that will enable players to achieve their goals without using aggression. The skills empower players to resolve angry feelings so that they can achieve healthier relationships with others. They practice applying the skills to realistic scenarios on the cards.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eHang in There: RESILIENCE\u003c\/b\u003e\u003cbr\u003eTeaches players that resilience is one of the crucial character strengths needed for success in school, sports, career and life in general. By learning from past mistakes instead of allowing failure to take over, players will learn key strategies to persevere - creating greater self-esteem and confidence. Players will learn that everyone can acquire new skills and strategies to become more resilient. They will learn how resiliency facilitates meeting goals and challenges as well as specific skills for maintaining the motivation to bounce back after temporary setbacks. These skills are outlined on a color foldout.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eCard Games also sold individually.\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e","published_at":"2016-02-03T02:35:15-05:00","created_at":"2016-02-03T02:35:19-05:00","vendor":"vendor-unknown","type":"Hidden Categories:,Age:,Product Type:,What's New?:","tags":["All NEW Products (A-Z)","All Therapeutic Games (A-Z)","Bundles \u0026 Sets","Middle School (Ages 11-14)","NEW for Ages 11-14","NEW Games 2014","Non-Discount Products","School Counseling Old","Therapeutic Games","Therapeutic Games (Ages 11-14)","Therapy Card Games","Therapy Game Packages"],"price":6638,"price_min":6638,"price_max":6638,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":11759144513,"title":"Default","option1":"Default","option2":null,"option3":null,"sku":"XGC003","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Smart Sharks Set of 6 Card Games","public_title":null,"options":["Default"],"price":6638,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"deny","barcode":"","requires_selling_plan":false,"selling_plan_allocations":[],"quantity_rule":{"min":1,"max":null,"increment":1}}],"images":["\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-set-of-6-card-games.jpeg?v=1454484919"],"featured_image":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-set-of-6-card-games.jpeg?v=1454484919","options":["Title"],"media":[{"alt":"Smart Sharks Set of 6 Card Games","id":69904072770,"position":1,"preview_image":{"aspect_ratio":1.0,"height":1000,"width":1000,"src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-set-of-6-card-games.jpeg?v=1454484919"},"aspect_ratio":1.0,"height":1000,"media_type":"image","src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-set-of-6-card-games.jpeg?v=1454484919","width":1000}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"A series of challenging and fun card games for middle school students covering the important areas of social networking, anger, leadership, stress, conflict resolution, and resilience. Based on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over. These games use six different \"smart\" sharks to deliver the skill sets in an effective way that middle-schoolers can relate to. The scenario based cards represent the typical issues faced by middle school students on a daily basis. These games are a must have for middle-school aged children trying to deal with the demands of their peer group and challenges in school and after-school activities. Each game comes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eSet includes one each of the following card games:\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eArt of the Deal: CONFLICT RESOLUTION Tips\u003c\/b\u003e\u003cbr\u003eHelps players learn strategic and respectful ways for resolving conflicts effectively. This game teaches players how to strive for win-win solutions where both parties to the conflict achieve many of their goals. This game comes with a color foldout that summarizes tactics that are fair (likely to resolve conflicts) and tactics that are unfair (likely to exacerbate conflicts). Players diagnose the use of unfair tactics in the cards and practice applying the fair tactics to the scenarios in the cards.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eLEADERSHIP: It's NOT for Guppies\u003c\/b\u003e\u003cbr\u003e Will help players improve their leadership skills and develop an understanding for the key concepts in becoming a good leader. Good leaders focus on moving the group towards accomplishing their goals and keeping the group members motivated. This game teaches those critical skills. Leadership skills taught in the game are outlined on a color foldout. Players apply these skills to specific, realistic scenarios found on the cards.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eDive into SOCIAL NETWORKING: Netiquette Essentials\u003c\/b\u003e \u003cbr\u003eDesigned to teach players safe and respectful techniques while using social media sites. The perceived safety of the computer causes significant disinhibition of foolish, mean, self-defeating, and risky behavior. This game will help to teach kids to use Facebook, Twitter, and other social networking sites responsibly. A set of guidelines is outlined on a color foldout, and players practice applying these guidelines to realistic situations likely to be encountered on the social networking scene.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eSTRESS Can Mess with You\u003c\/b\u003e\u003cbr\u003eHelps players learn to deal with stressful situations that are common in the middle school years. Shifting friendships, the start of dating, as well as financial problems at home can cause a great deal of stress. This game focuses on rational thinking and problem solving to alleviate stress and anxiety. Players also practice stress reduction techniques such as self-talk and relaxation techniques. Players will read the scenario cards, identify the areas that may cause them stress, and improve their ability to cope with stress by using the guidelines that are included in the game.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTake a Chomp Out of ANGER\u003c\/b\u003e\u003cbr\u003eWill help players learn to understand the feelings behind their anger and will help them to deal with anger in an appropriate way. Players learn a set of anger control skills which are outlined on a color foldout. Skills include ways of delaying a response in order to give time to think and problem solving skills that will enable players to achieve their goals without using aggression. The skills empower players to resolve angry feelings so that they can achieve healthier relationships with others. They practice applying the skills to realistic scenarios on the cards.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eHang in There: RESILIENCE\u003c\/b\u003e\u003cbr\u003eTeaches players that resilience is one of the crucial character strengths needed for success in school, sports, career and life in general. By learning from past mistakes instead of allowing failure to take over, players will learn key strategies to persevere - creating greater self-esteem and confidence. Players will learn that everyone can acquire new skills and strategies to become more resilient. They will learn how resiliency facilitates meeting goals and challenges as well as specific skills for maintaining the motivation to bounce back after temporary setbacks. These skills are outlined on a color foldout.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eCard Games also sold individually.\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e"}
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{"id":4055854657,"title":"Smart Sharks STRESS Can Mess with You Card Game","handle":"smart-sharks-stress-can-mess-with-you-card-game","description":"\u003cb\u003eThis Card Game Helps Players Alleviate Stress and Anxiety\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eBased on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over.\u003cbr\u003e\u003cbr\u003eThis card game helps players learn to deal with stressful situations that are common in the middle school years. Shifting friendships, the start of dating, as well as financial problems at home can cause a great deal of stress. This game focuses on rational thinking and problem solving to alleviate stress and anxiety.\u003cbr\u003e\u003cbr\u003ePlayers also practice stress reduction techniques such as self-talk and relaxation techniques. Players read the scenario cards, identify the areas that may cause them stress, and learn to cope with stress by using the guidelines that are included in the game.\u003cbr\u003e\u003cbr\u003eComes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e","published_at":"2016-02-03T02:35:34-05:00","created_at":"2016-02-03T02:35:37-05:00","vendor":"vendor-unknown","type":"Hidden Categories:,Product Type:,Age:,Topic:,What's New?:","tags":["All NEW Products (A-Z)","All Therapeutic Games (A-Z)","Middle School (Ages 11-14)","NEW for Ages 11-14","NEW Games 2014","School Counseling Old","Stress Management","Stress Management Games","Therapeutic Games","Therapeutic Games (Ages 11-14)","Therapy Card Games"],"price":1345,"price_min":1345,"price_max":1345,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":11759147521,"title":"Default","option1":"Default","option2":null,"option3":null,"sku":"GCF202","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Smart Sharks STRESS Can Mess with You Card Game","public_title":null,"options":["Default"],"price":1345,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"deny","barcode":"","requires_selling_plan":false,"selling_plan_allocations":[],"quantity_rule":{"min":1,"max":null,"increment":1}}],"images":["\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-stress-can-mess-with-you.jpeg?v=1454484938"],"featured_image":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-stress-can-mess-with-you.jpeg?v=1454484938","options":["Title"],"media":[{"alt":"Smart Sharks STRESS Can Mess with You Card Game","id":69904334914,"position":1,"preview_image":{"aspect_ratio":1.0,"height":1000,"width":1000,"src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-stress-can-mess-with-you.jpeg?v=1454484938"},"aspect_ratio":1.0,"height":1000,"media_type":"image","src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-stress-can-mess-with-you.jpeg?v=1454484938","width":1000}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"\u003cb\u003eThis Card Game Helps Players Alleviate Stress and Anxiety\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eBased on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over.\u003cbr\u003e\u003cbr\u003eThis card game helps players learn to deal with stressful situations that are common in the middle school years. Shifting friendships, the start of dating, as well as financial problems at home can cause a great deal of stress. This game focuses on rational thinking and problem solving to alleviate stress and anxiety.\u003cbr\u003e\u003cbr\u003ePlayers also practice stress reduction techniques such as self-talk and relaxation techniques. Players read the scenario cards, identify the areas that may cause them stress, and learn to cope with stress by using the guidelines that are included in the game.\u003cbr\u003e\u003cbr\u003eComes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e"}
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{"id":4055853825,"title":"Smart Sharks Take a Chomp Out of ANGER Card Game","handle":"smart-sharks-take-a-chomp-out-of-anger-card-game","description":"\u003cb\u003eThis Card Game Will Help Players Learn to Understand the Feelings Behind Their Anger and to Learn How to Deal With Anger in an Appropriate Way\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eBased on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over. \u003cbr\u003e\u003cbr\u003ePlayers will learn ways of delaying a response in order to give time to think, and will learn problem solving skills which will enable them to achieve their goals without using aggression. The skills learned will also empower players to resolve angry feelings as they practice applying the skills to the realistic scenarios on the cards.\u003cbr\u003e\u003cbr\u003eComes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e","published_at":"2016-02-03T02:35:28-05:00","created_at":"2016-02-03T02:35:31-05:00","vendor":"vendor-unknown","type":"Hidden Categories:,Product Type:,Topic:,Age:,What's New?:","tags":["All NEW Products (A-Z)","All Therapeutic Games (A-Z)","Anger Management","Anger Management Games","Behavior Management","Middle School (Ages 11-14)","NEW for Ages 11-14","NEW Games 2014","School Counseling Old","Therapeutic Games","Therapeutic Games (Ages 11-14)","Therapy Card Games"],"price":1345,"price_min":1345,"price_max":1345,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":11759146433,"title":"Default","option1":"Default","option2":null,"option3":null,"sku":"GCF204","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Smart Sharks Take a Chomp Out of ANGER Card Game","public_title":null,"options":["Default"],"price":1345,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"deny","barcode":"","requires_selling_plan":false,"selling_plan_allocations":[],"quantity_rule":{"min":1,"max":null,"increment":1}}],"images":["\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-take-a-chomp-out-of-anger.jpeg?v=1454484931"],"featured_image":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-take-a-chomp-out-of-anger.jpeg?v=1454484931","options":["Title"],"media":[{"alt":"Smart Sharks Take a Chomp Out of ANGER Card Game","id":69904269378,"position":1,"preview_image":{"aspect_ratio":1.0,"height":1000,"width":1000,"src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-take-a-chomp-out-of-anger.jpeg?v=1454484931"},"aspect_ratio":1.0,"height":1000,"media_type":"image","src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/smart-sharks-take-a-chomp-out-of-anger.jpeg?v=1454484931","width":1000}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"\u003cb\u003eThis Card Game Will Help Players Learn to Understand the Feelings Behind Their Anger and to Learn How to Deal With Anger in an Appropriate Way\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eBased on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over. \u003cbr\u003e\u003cbr\u003ePlayers will learn ways of delaying a response in order to give time to think, and will learn problem solving skills which will enable them to achieve their goals without using aggression. The skills learned will also empower players to resolve angry feelings as they practice applying the skills to the realistic scenarios on the cards.\u003cbr\u003e\u003cbr\u003eComes in a sturdy box with a deck of 52 cards, facilitator's guide, rules sheet, and a color foldout of the skills taught in the game.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eAges: 10-14 (Grades 5-8)\u003c\/i\u003e"}
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{"id":4056494273,"title":"Snail Puppet","handle":"snail-puppet","description":"He may be slow, but at least he's not slimy! This expressive \u003ci\u003eSnail Puppet\u003c\/i\u003e, as well as being soft and cuddly, has workable horns and mouth. With these features, he can show surprise, remorse, joy, dejection, and numerous other emotions. Being vulnerable, he also retracts into his shell if things get too overwhelming.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eHand Puppet\u003cbr\u003eWorkable Mouth and Horns; 12\" Tall.\u003cbr\u003eAges 3+\u003c\/i\u003e","published_at":"2016-02-03T03:31:57-05:00","created_at":"2016-02-03T03:31:57-05:00","vendor":"vendor-unknown","type":"Product Type:,Topic:,Hidden Categories:","tags":["facebook","Play Therapy","Puppets For Therapy"],"price":1869,"price_min":1869,"price_max":1869,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":11759938177,"title":"Default","option1":"Default","option2":null,"option3":null,"sku":"PHF046","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Snail Puppet","public_title":null,"options":["Default"],"price":1869,"weight":0,"compare_at_price":null,"inventory_quantity":0,"inventory_management":null,"inventory_policy":"deny","barcode":"","requires_selling_plan":false,"selling_plan_allocations":[],"quantity_rule":{"min":1,"max":null,"increment":1}}],"images":["\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/snail-puppet-T.jpeg?v=1454488318"],"featured_image":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/snail-puppet-T.jpeg?v=1454488318","options":["Title"],"media":[{"alt":"Snail Puppet","id":69975179330,"position":1,"preview_image":{"aspect_ratio":0.704,"height":135,"width":95,"src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/snail-puppet-T.jpeg?v=1454488318"},"aspect_ratio":0.704,"height":135,"media_type":"image","src":"\/\/bbc-theme.myshopify.com\/cdn\/shop\/products\/snail-puppet-T.jpeg?v=1454488318","width":95}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"He may be slow, but at least he's not slimy! This expressive \u003ci\u003eSnail Puppet\u003c\/i\u003e, as well as being soft and cuddly, has workable horns and mouth. With these features, he can show surprise, remorse, joy, dejection, and numerous other emotions. Being vulnerable, he also retracts into his shell if things get too overwhelming.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eHand Puppet\u003cbr\u003eWorkable Mouth and Horns; 12\" Tall.\u003cbr\u003eAges 3+\u003c\/i\u003e"}