Goes with
Let's Have A Great Day! Board Game
This game contains six over-sized spinners, which are given to groups of children in the classroom. Each spinner directs children towards a specific set of positive behaviors, including: helpfulness; character building; positive attitude; good work habits; and following rules.
At the beginning of the day, each group spins its spinner and gets a positive assignment for the day. When a group completes the assignment, all group members get a hand-stamp, and at the end of the week, the group or class can earn fun rewards.
The game also includes a CD of forms to keep track of student progress.
Ages: 5-10 (Grades K-5)
For any number of players
At the beginning of the day, each group spins its spinner and gets a positive assignment for the day. When a group completes the assignment, all group members get a hand-stamp, and at the end of the week, the group or class can earn fun rewards.
The game also includes a CD of forms to keep track of student progress.
Ages: 5-10 (Grades K-5)
For any number of players